Corwin: Engage the Brain: Games, Grade Two: Marcia L. Tate: 9781412959315

Engage the Brain: Games, Grade Two

Speaker Through the Corwin Speakers' Bureau Marcia L. Tate Developing Minds, Inc.
© 2008   96 pages   8.5" x 11"  
Corwin
Volume Discount Available! Contact Your Sales Rep
Paperback ISBN: 9781412959315 $16.95 Add to Cart
Complimentary Review Copy Request Review Copy
Translations & Foreign Rights  |  Permissions

A Corwin Press Classroom Activity Book Download a Sample Lesson Plan and Student Activity
Download a Sample Lesson Plan
and Student Activity

Real learning can be fun with games for the brain!

The Engage the Brain: Games series offers practical activities that energize students, increase brain connections to content, and reinforce learning in a nonthreatening atmosphere.

Derived from tested, research-based strategies found in the bestseller Worksheets Don't Grow Dendrites, this book provides activities that incorporate games aligned with national academic standards for language arts, math, science, social studies, physical education, art, and music.

You will find brain-friendly activities that can be integrated easily into your lesson plans to inspire enthusiasm and help students achieve. Each game provides learning objectives, a comprehensive materials list, step-by-step guidelines for playing the game, activities for extended learning, and required reproducibles such as game cards, game boards, and scorecards. Discover favorites such as pin the tail on the donkey, tag, charades, and tic-tac-toe applied to second-grade content in games like Cause and Effect Charades, Liquid Tag, and Tic-Tac-Toe Bingo. All games include a focus activity, modeling, guided practice, independent practice, and a closing. Students actively process content as they play existing games, and construct and design a variety of new ones.

Use these engaging activities to supplement your curriculum goals in

  • Cause and effect
  • Antonyms, synonyms, and language
  • Patterns, classification, and symmetry
  • Physical, earth, and life sciences
  • Art, music, physical education, and more!

Watch your students thrive and grow with creative experiences that incorporate movement, teamwork, healthy competition, and interpersonal skills!

Engage the Brain: Games, Grade Two

Speaker Through the Corwin Speakers' Bureau Marcia L. Tate Developing Minds, Inc.
© 2008   96 pages   8.5" x 11"  
Corwin

Available Formats

ISBN:   9781412959315 Paperback Suggested Retail Price:   $16.95 Bookstore Price:   $13.56

About This Title

A Corwin Press Classroom Activity Book Download a Sample Lesson Plan and Student Activity
Download a Sample Lesson Plan
and Student Activity

Real learning can be fun with games for the brain!

The Engage the Brain: Games series offers practical activities that energize students, increase brain connections to content, and reinforce learning in a nonthreatening atmosphere.

Derived from tested, research-based strategies found in the bestseller Worksheets Don't Grow Dendrites, this book provides activities that incorporate games aligned with national academic standards for language arts, math, science, social studies, physical education, art, and music.

You will find brain-friendly activities that can be integrated easily into your lesson plans to inspire enthusiasm and help students achieve. Each game provides learning objectives, a comprehensive materials list, step-by-step guidelines for playing the game, activities for extended learning, and required reproducibles such as game cards, game boards, and scorecards. Discover favorites such as pin the tail on the donkey, tag, charades, and tic-tac-toe applied to second-grade content in games like Cause and Effect Charades, Liquid Tag, and Tic-Tac-Toe Bingo. All games include a focus activity, modeling, guided practice, independent practice, and a closing. Students actively process content as they play existing games, and construct and design a variety of new ones.

Use these engaging activities to supplement your curriculum goals in

  • Cause and effect
  • Antonyms, synonyms, and language
  • Patterns, classification, and symmetry
  • Physical, earth, and life sciences
  • Art, music, physical education, and more!

Watch your students thrive and grow with creative experiences that incorporate movement, teamwork, healthy competition, and interpersonal skills!

Should you need additional information or have questions regarding the HEOA information provided for this title, including what is new to this edition, please email corwinheoa@corwin.com. Please include your name, contact information, and the name of the title for which you would like more information. For information on the HEOA, please go to http://ed.gov/policy/highered/leg/hea08/index.html.

We hope you'll consider this Corwin book for your course. Email us at adopt@corwin.com, or click here to find your Corwin Sales Manager.

Corwin
2455 Teller Road
Thousand Oaks, CA 91320
www.corwin.com