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Hands-on, Practical Guidance for Educators

From math, literacy, equity, multilingual learners, and SEL, to assessment, school counseling, and education leadership, our books are research-based and authored by experts on topics most relevant to what educators are facing today.

 

Bestseller!

Teaching With the Tools Kids Really Use

Learning With Web and Mobile Technologies

This resource helps educators integrate Web and mobile technologies and tools into classroom instruction and offers a model for selecting appropriate tools and technologies for K–12 settings.

Full description


Product Details
  • Grade Level: PreK-12, Elementary, Secondary
  • ISBN: 9781412972758
  • Published By: Corwin
  • Year: 2010
  • Page Count: 152
  • Publication date: December 03, 2012

Price: $32.95

Price: $32.95
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Description

Description

"The author empowers teachers to engage IT specialists or administrators in a discussion about the use of mobile technologies or Web 2.0 tools and to change the way we think about using technology with kids. This book gives readers lots of information (ammunition) to go out and make things happen with their cell phone, laptop, MP3 player, or digital camera!"
—April DeGennaro, Gifted Education Teacher
Fayette County Board of Education, Fayetteville, GA

A foundational guide for integrating mobile technologies into your classroom!

Writing for educators who want to use 21st-century technologies to help deliver relevant classroom instruction, Susan Brooks-Young examines inexpensive hardware already used by many students, explores free Web 2.0 tools such as social networking sites and virtual worlds, and sheds light on both common objections and changing points of view about using mobile technologies for instructional support.

Emphasizing digital citizenship—the ethical use of technology—this invaluable resource identifies:

  • Specific Web 2.0 tools for supporting collaboration and communication in K–12 settings
  • Strategies for practical applications
  • A decision-making model for selecting appropriate mobile technologies and Web 2.0 tools for classroom use
  • Recommended books, Web sites, and online reports and articles for reference

Teaching With the Tools Kids Really Use gives educators a solid approach for capitalizing on readily available technologies and opens up rich teaching and learning opportunities for today's classrooms!


Key features

  • Each chapter discusses an emerging mobile technology that holds great promise for classroom use, provides ideas for instructional activities, and includes an annotated bibliography
  • Provides discussion questions for use in a variety of adult learning situations
  • Final section focuses on practical strategies for identifying and implementing use of emerging mobile technologies and Web 2.0 tools for instruction 
    • This section includes a discussion about current issues—including unanticipated consequences that may arise—and provides a decision-making model
    • The decision-making model includes forms for information gathering and questions for discussion prior to arriving at a decision

 

Author(s)

Author(s)

Susan J. Brooks-Young photo

Susan J. Brooks-Young

Susan Brooks-Young has been involved in the field of instructional technology since 1979. She was one of the original technology users in the district where she taught and has continued to explore ways in which technology can be used to facilitate student learning. She has worked as computer mentor, technology trainer, and technology curriculum specialist. Prior to establishing her own consulting firm, Susan was a teacher, site administrator, and technology specialist in a county office of education in a career that spanned more than 23 years. Since 1986, she has published articles and software reviews in a variety of education journals. She is also author of a number of books which focus on effective use of technology in schools. Susan works with educators internationally, focusing on practical technology-based strategies for personal productivity and effective technology implementation in classrooms. Two current areas of particular interest for Susan are mobile technology and BYOT programs.
Table of Contents

Table of Contents

Acknowledgments

About the Author

Introduction

1. 21st-Century Skills

What Are 21st Century Skills?

Common Objections to Teaching 21st Century Skills

Changing Points of View

Strategies for Classroom Use

Practical Suggestions

Discussion Points

References

Part I. Mobile Technologies


2. Cell Phones

The Scoop on Cell Phones

Common Objections to Cell Phone Use on Campus

Changing Points of View

Strategies for Classroom Use

Practical Suggestions

Discussion Points

References

3. MP3 Players

MP3 Player Basics

Common Objections to Use of MP3 Players on Campus

Changing Points of View

Strategies for Classroom Use

Practical Suggestions—Using Existing Files

Practical Suggestions—Podcasting Basics

Discussion Points

References

4. Netbooks

Netbooks 101

Common Objections to Use of Netbooks on Campus

Changing Points of View

Strategies for Classroom Use

Practical Suggestions

Discussion Points

References

Part II. Web 2.0 Tools


5. Social Networking

Introduction to Social Networks

Common Objections to Use of Social Network Services on Campus

Changing Points of View

Strategies for Classroom Use

Practical Suggestions

Discussion Points

References

6. Virtual Worlds

Virtual World Basics

Common Objections to Use of Virtual Worlds on Campus

Changing Points of View

Strategies for Classroom Use

Practical Suggestions

Discussion Points

References

7. Creating Content—Writing

Writing Online

Common Objections to Classroom Use of Online Writing Tools

Changing Points of View

Strategies for Classroom Use

Practical Suggestions

Discussion Points

References

8. Creating Content—Images

Online Photos and Video

Common Objections to Classroom Use of Online Photo and Video Sites

Changing Points of View

Strategies for Classroom Use

Practical Suggestions

Discussion Points

References

9. Gaming

The Basics About Games and Gaming

Common Objections to Classroom Use of Online and Video Games

Changing Points of View

Strategies for Classroom Use

Practical Suggestions

Discussion Points

References

10. Digital Citizenship

Ethical Use of Technology

Discussion Points

References

11. Decision Making and Implementation Model

Who’s Calling the Shots?

Thinking Ahead

Decision Making Model

Glossary

Web Sites by Topic

Index

Reviews

Reviews

Price: $32.95
Volume Discounts applied in Shopping Cart

For Instructors

Request Review Copy

When you select 'request review copy', you will be redirected to Sage Publishing (our parent site) to process your request.